During the results presentation on Friday, Sony detailed its vision on the use of artificial intelligence in the development of games for PlayStation. The company describes it as a powerful tool that can streamline several processes, although always with the focus on empowering the work of its creators
.According to them, the vision, design and emotional impact of games will continue to emerge from the talent of their studios and artists. AI is intended to increase the capabilities of teams, not to replace them
.In their own studios, developers are already automating repetitive tasks, improving productivity in software engineering and accelerating areas such as quality control, 3D modeling and animation thanks to new AI-powered tools.
One of the concrete examples is the tool called Mockingbird, which animates 3D facial models based on performance capture data. What used to take hours is now completed in a fraction of a second
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Studios that already use
itStudios such as Naughty Dog, creators of The Last of Us, and Santa Monica Studio, responsible for God of War, have already adopted this animation tool. Work with Mockingbird even appeared in titles such as Horizon Zero








