Glen Schofield, recognized as the mastermind behind Dead Space and The Callisto Protocol, confirmed that he might leave video game development after his latest project was canceled due to lack of funding. In recent statements, Schofield directly criticized the AAA industry, pointing out that the current environment discourages innovation and makes it unfeasible to develop original ideas without strong financial backing.
The cancellation of the project, which he was working on with his daughter Nicole, was a consequence of repeated refusals from investors to fund his new proposal, which aimed to create a subgenre within horror. After eight months of work and with teams based in the United States and the United Kingdom, the idea had to be abandoned when investment offers did not exceed 5 million dollars, a figure well below the minimum required budget.

Schofield explained that the decision to abandon the project was not easy, but that they were not willing to compromise the creative vision or the quality of the game. The blow was not only creative but also professional: several developers were left unemployed after the cancellation. Schofield himself used his social media to highlight the team's talent and ask for support from other companies to help those affected find new positions.









