Edmund McMillen confirms that Mewgenics will have a console version

Edmund McMillen confirms that Mewgenics will have a console version
Edmund McMillen confirms that Mewgenics will have a console version
porEditorial Team
Argentina

Mewgenics will arrive on consoles after its successful debut and record sales on PC

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Edmund McMillen confirmed that Mewgenics already has a console version in development. The announcement comes weeks after the successful PC launch. The title, created together with Tyler Glaiel, recovered its production costs within hours. Now, the team is working to bring the experience to new platforms, although there is still no confirmed release date.

The project had caused expectations even before its debut. The independent community closely followed every update. The result was an immediate commercial impact.

Record sales and positive reception on Steam

Mewgenics combines turn-based combat with a deep system of cat breeding and genetic management. That mix set it apart within the roguelike genre. The concept drew attention both for its originality and for its level of complexity.

After its PC launch, the game achieved sales that allowed it to recover the initial investment almost immediately. The performance marked a new milestone for the indie scene.

Edmund McMillen confirma que Mewgenics tendrá versión para consolas
Edmund McMillen confirma que Mewgenics tendrá versión para consolas

On Steam, reviews remain mostly positive. Players highlight the system design, strategic variety, and replayability. The soundtrack has also received constant praise.

Version for PlayStation, Xbox, and Nintendo Switch 2

Interest in a console adaptation did not take long to appear. McMillen already has experience bringing his titles to multiple platforms. Works such as The Binding of Isaac and Super Meat Boy achieved great success outside PC.

According to the developer himself, the goal is to release Mewgenics on all major consoles. This includes the current versions of PlayStation and Xbox, in addition to Nintendo Switch 2.

The adaptation represents a significant technical challenge. The game features multiple interconnected systems and high strategic complexity. Even so, the team is already actively working on the porting process.

Edmund McMillen confirma que Mewgenics tendrá versión para consolas
Edmund McMillen confirma que Mewgenics tendrá versión para consolas

Updates, bug fixes, and paid DLC

The studio stated that it will continue releasing patches to improve the experience. The immediate priority is to fix bugs and optimize performance on PC. That work will be key before the arrival on consoles.

In addition, an extra downloadable content pack has already been confirmed. The DLC will be paid. McMillen explained that it will involve considerable effort and new gameplay features.

The team plans to begin its development in the coming months. They will first analyze player behavior and the most frequently used systems. The idea is to expand the concept without altering its essence.

With solid sales and expansion underway, Mewgenics is emerging as one of the most relevant indies of the year.


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