Edmund McMillen confirmed that Mewgenics already has a console version in development. The announcement comes weeks after the successful PC launch. The title, created together with Tyler Glaiel, recovered its production costs within hours. Now, the team is working to bring the experience to new platforms, although there is still no confirmed release date.
The project had caused expectations even before its debut. The independent community closely followed every update. The result was an immediate commercial impact.
Record sales and positive reception on Steam
Mewgenics combines turn-based combat with a deep system of cat breeding and genetic management. That mix set it apart within the roguelike genre. The concept drew attention both for its originality and for its level of complexity.
After its PC launch, the game achieved sales that allowed it to recover the initial investment almost immediately. The performance marked a new milestone for the indie scene.

On Steam, reviews remain mostly positive. Players highlight the system design, strategic variety, and replayability. The soundtrack has also received constant praise.
Version for PlayStation, Xbox, and Nintendo Switch 2
Interest in a console adaptation did not take long to appear. McMillen already has experience bringing his titles to multiple platforms. Works such as The Binding of Isaac and Super Meat Boy achieved great success outside PC.









