
Kojima admits that 'Metal Gear Solid V' was left incomplete after his split with Konami
The director of Metal Gear confirms that The Phantom Pain was left unfinished and the story remains incomplete
Metal Gear Solid V: The Phantom Pain remains a benchmark in the saga, but its ending has always sparked debate. Now, Hideo Kojima seems to confirm what many fans suspected: the game was left unfinished.
The tenth anniversary edition and the collector's content revealed unfinished episodes. This reinforces the idea that the split with Konami affected the story's conclusion.

The troubled history of MGS V
MGS V's gameplay received praise for its innovation and freedom of action. However, the narrative and ending were left halfway, with repetitive missions and unsolved subplots.
The collector's edition showed art and videos of an episode focused on Eli and the Sahelanthropus that never made it to the final game. This demonstrates the lack of direct involvement from Kojima in the final stretch.
Kojima's acknowledgment
On his X account, Kojima shared an Inverse article titled: "10 years later, Hideo Kojima's unfinished masterpiece continues to influence current games". This confirms his agreement with the idea that MGS V never had a complete ending.

The article compares MGS V's ending to the eighth season of Game of Thrones. It's difficult to conclude when the creator isn't present to finish it.
Consequences of the split with Konami
The separation between Kojima and Konami ended with the creation of Kojima Productions and the release of Death Stranding. Many fans still dream of a possible edition that would complete MGS V.

If a second collection of the saga is ever released, it could be the opportunity to conclude the pending episodes of The Phantom Pain and definitively close its story.
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