Hazard Levels comes to PC on April 30: this is what Wales Interactive's new cooperative survival horror will look like

Hazard Levels comes to PC on April 30: this is what Wales Interactive's new cooperative survival horror will look like
Hazard Levels will arrive in early access on April 30 and promises to renew cooperative survival horror.
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Hazard Levels will arrive in early access on April 30 and promises to renew cooperative survival horror.

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The studio Wales Interactive confirmed that Hazard Levels, its new cooperative horror video game, will begin early access for PC on April 30 through Steam.

The title, which combines survival horror mechanics, online cooperation and procedural exploration, will be fully released in the fourth quarter of 2026, at which time it will also arrive on PlayStation 5 and Xbox Series X and Series S.

As Hazard Levels will be, the new cooperative survival horror

Hazard Levels offers a cooperative horror experience for between one and four players, allowing both first and third person games

.

The story places players on a mission to explore unstable dimensions filled with supernatural creatures, where they must collect strange ingredients and survive while supplying a mysterious secret brewery hidden under a traditional British pub.

The game is based on an original setting that mixes cosmic horror, science fiction and dark humor.

A procedural system that will make each game unique

One of the main attractions of Hazard Levels will be its procedural generation system, which will dynamically modify:

  • The

  • scenarios The

  • arrangement of enemies

    The
  • explorable biomes

  • The
  • environmental hazards

This guarantees that no expedition is the same as another, forcing players to

constantly adapt.

Without weapons: the focus will be on survival, not on shooting

.

Unlike other titles in the genre, Hazard Levels completely eliminates traditional weapons

.

Survival will depend on:

  • Analyzing the behavior of monsters

  • Taking advantage of the environment

  • Coordinating with the equipment Using special tools such as the

  • Gravity Gauntlet

This device will allow you to manipulate objects from a distance and will facilitate the collection of

materials within each dimension.

The proximity chat will seek to enhance tension Another of the

outstanding mechanics will be the proximity voice chat system, through which players will only be able to hear each other when they are physically close within the

virtual environment.

This system:

  • Reinforces immersion

  • Increases tension during critical moments

  • It
  • forces us to carefully plan group exploration The proposal aims to

generate a more realistic and chaotic experience during

dangerous situations.

A central hub for preparing expeditions

Between mission and mission, players will return to The Fox Hole Arms, a British pub that serves as the main base of operations

.

From there you can:

  • Customize characters

  • Prepare special drinks with temporary effects

  • Manage equipment

  • Organize future expeditions

This space will serve as a resting point and progression within the general experience

.

Wales Interactive is committed to the community during early access Early

access will aim to collect community feedback to polish:

  • Difficulty balance

  • Cooperative mechanics

  • Procedural design

  • Exploration tools

In this way, Wales Interactive seeks to reach the final version of 2026 with a product refined according to

player opinions.

Hazard Levels is thus shaping up to be one of the most original independent proposals in cooperative survival horror for the coming months.


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